Crew on Call

Your agent gets a film crew.

Your AI agent is good with words, not with film sets. Before it writes a shot, it asks the Director, the Cinematographer and the Script Supervisor what a real set would do, and writes the shot with their answers. You can watch every question and answer as it happens.

First World · a replayed session on our sample story
  • Directorshots, coverage, blocking
  • Cinematographerthe look: style, format, light and physics
  • Script Supervisorthe state everything is in from shot to shot
  • Castingasset identity, anatomy, materials and variations

What it is

A crew your agent can ask at any time. Each member knows one craft and your story: the Director knows staging and how people in a scene feel about each other, the Cinematographer knows lenses, framing and light, and the Script Supervisor keeps every shot true to the ones around it.

  • Your agent asks before it writes, so a shot starts from what a real set would do, not a guess.
  • The Script Supervisor checks each shot once it is written, and says what does not match.
  • Every answer is about your story: your characters, your places, the shots already made.

How you use it

Connect your agent and ask for a shot the way you would ask a person. There is nothing to set up: your agent calls the crew on its own, and you can open Engines in the studio to watch it happen on a small 3D film set.

  • Each person working through an agent stands on the set, beside the role they asked.
  • Their question and the answer show above them, and a red light is on while a role is still working.
  • Open a role's card to read everything it was asked, and everything it answered.

Why it matters

An agent on its own writes a shot that reads well and films badly: the wrong lens, a look that breaks the scene before it, two rivals standing like friends. With the crew beside it, those are caught while the shot is still words, before you spend anything generating it.

  • Better shots from the agent you already use, without longer prompts.
  • A continuity problem is found when the shot is written, not after it is generated.
  • Your whole team sees who is working on what, without asking.